We’ve talked a lot about the use of games and the next generation of employees. Cisco is employing this strategy, but their gaming/learning technology is still in its infancy (as shown by the fact that they are modeling on a monopoly-like concept… a game that is 30 years old (or more). Monopoly may lengthen the attention span of 30 and 40 somethings, but will it captivate the Gen-Y’ers?